Modelconverterx p3d v4 Any help would be appreciated. Export the model in P3D V4 Mar 13, 2022 · Please tell me if I can use MCX to extract one object in mdl format if there are many such objects in the model, and I only need one. 5 and the library had 31 objects and I had to update only 2 objects so exporting all models manually and making the library again was time Feb 28, 2022 · Hi, while converting a helicopter from FS9 to P3Dv4 I came across the following issue: Everything else is fine so far, the AH-7 with skids work pretty good. At least I know they’ll be parked in correct stalls. So if you select the object that is placed there in MCX, you can use the Remove button in the Object Placement editor to remove it as well. As such for example a Nov 15, 2020 · Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. If anyone is interested in this, feel free to PM me; but I'd ultimately say this is a more complex process than you might expect. 5 MDL and I got MDL together with Fx file. I use GPW Jun 19, 2017 · Gents, Converting some current work from FSX to P3D. 668m) in convert wizard screen: Result: Sink model Step 2: Set altitude (10. 5 ? which tools I must use to do it ? thanks in advance for your answers, Regards Jul 17, 2024 · I see what this does, but what does this involve? some textures I have look greyish until I check - assume vertical normal, then the texture looks fine. The glass is super shiny and has a milky tint. jpg 12:26 PM ObjectRenderer Warning The size of untitled\texture. So therefore we would like to ask you all to use the following guidelines when posting your questions: Tag FS2020 specific questions with the MSFS2020 tag. The tool allows you to import models from different formats and can then export them to other formats. Why is the light so bright in P3D? Bloom on/off no impact. I can see it can be done in 3ds material settings, but I do not use that program. Nov 21, 2018 · thru the skills of Captain Tom Gibsonthe Martin 404 flying again after more than 50 years. What could be the issue? Is there something I need Oct 9, 2024 · You'll need to be proficient with the P3D SDK - including bglcomp and the autogen annotator - along with other P3D tools out there like ModelConverterX / SceneryBuilderX as well as image editors like Photoshop. 5. May 21, 2020 · Hi, Green pointers mean that these are for the currently not selected object. I think this is Sep 4, 2018 · P3D MDLs DO have a Z-Bias Material property option Both FSX and P3D G-Polys may be compiled with an option to display seasonal texture image Materials, however this requires multiple MDLs placed via the Autogen method. Decided to populate my airports with static aircraft instead. 4 or v5 version of XtoMDL. I have enabled dynamic lighting in options i P3D4. Quick tutorial on how to convert MOST AI models which are not already officially\publicly converted to 64bit for use in P3Dv4\5 in just a few seconds using ModelConverterX (MCX). The background object consists of a fully opaque glass material and a partly transparent material for the terminal walls. So, I need to export as fsx mdl first. I recommend that all models first be Geo-located in Sketchup before exported as a Google Earth-type *. not sure Jan 22, 2018 · Copy in into Addon Scenery (Not showing in prepar3d) Question : Is ModelConverterX compatible with p3d v4? As I said earlier, I have to manually changed the path to p3d SDK. Hope you can help me and it is maybe only a problem in understanding again. Id there a way I can do this in a paint program? If I do this with MCX, it works until I compile something else in ADE, which re compiles my Nov 22, 2021 · P3D v4 Scenery--Iloilo International Airport (RPVI). Forms. P3D MDLs can also display seasonal textures via Material scripting without a requirement for use of Autogen methods Sep 27, 2020 · Unselect "Group Polygon". Questions about making 3D assets can be posted Jul 2, 2018 · I have an FS9 model with a large area of transparent texture. This scenery is created with Google SketchUp, ModelConverterX Jun 12, 2020 · Can anyone help me with, please? I have started to dabble a bit with MCX to try and fix a couple of older models that worked fine in FSX, but not in P3D, which I am using now as it seems to function a lot better than FSX. It shows how to alter the material properties with ModelConverterX, and how to create metallic files for realistic paint and metal finishes. exe) try pointing to the v4. It is one of the gateways to Boracay Island. This is an updated scenery with changes on airport background and other scenery objects. I have not been able to locate the XtoMDL. Feb 16, 2022 · hi guys i am trying to convert some aircraft for my own p3dv4 use. 668m) in Earth curve correction screen and altitude (10. . (The black should be transparent) I used photoshop to export the textures to DXT5. MaterialEditorForm. I am either missing something (probably) or it can't be done. If you are ever in Winston Salem stop by our McDonald's fly thru and I'll buy you a burger Apr 15, 2020 · Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. Select proper Output BGL file folder. Windows. It should work after that. so I can get it back. I even removed the spot light and the light continues to just illuminate one area (see attached). As you know, importing the P3D v4 sceneries into P3d v5 Feb 9, 2025 · I have now converted several FSX models to P3D v4+ with PBR textures and the glass hasn't been an issue, however, the current model is causing problems! This is what the aircraft looks like in the sim. 9 mi) west of downtown Baghdad in the Baghdad Governorate. How do I make it transparent in P3D V4? Dec 8, 2020 · Hi, I am so frustrating. But having all questions about FS2020 in one forum becomes a bit messy. 5 and now I can import my old scenery objects that I made for v3 correctly but when I try to export the v4. As such for example a May 23, 2023 · P3D v4 Prop effect issue in P3D v4 after export with MCX SimCreations 20 May 2023 Replies 4 Views 634 23 May 2023 Jul 6, 2017 · Hi Arno Great program and I have used it for years. But XtoMDL (and its DLL files) also depend on the Visual C++ runtime files. Apr 23, 2020 · Hi all,this is my first post on your forum (but I've read it for years) I have a little problem. This is a new scenery version for P3D with photoreal airport background, autogen, and custom modeled scenery objects. One of his final comments ( in a good constructive criticism) is that the pilot is "too small". 5 Apr 15, 2020 · Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. For example DirectX 9. Then I change the material properties in MCX. By the way the plane is ATR 72-500 Mar 23, 2020 · Hey all, I am trying to generate FSX models (MDL format) from P3D V4. The newly exported models showed up fine, but the light effect did not show in P3D. Feb 21, 2021 · at ASToFra. Thank you to all who have helped RK; Gavinc, Arno in this hair pulling venture. 4 is shown! I do not Besides the texture layout style, this also affects how the shader renders objects with PBR materials, as ModelConverterX tries to mimic how P3D and MSFS would render such ma-terials. This is a simple guide on how to set up ModelConverterX to import your Flight Simulator X aircraft into Microsoft Flight Simulator 2020. Questions about making 3D assets can be posted Mar 26, 2020 · Hey all, I have successfully converted my model from P3D 4. When I open the textures in DXT1 Bitmap the Alpha channel is clearly intact. I am currently trying to model curbs for a parking lot using MCX, The GP gets exported as a ground polygon and the curb as a 3d object. txt) or read online for free. This model works just fine in the sim and as intended when exported from 3DSMax using the 4. 0 models directly through Gmax, since every user of flight sim owns a copy of Gmax!! Oct 20, 2017 · I'm attempting to get some ground polys into P3D, however I cannot seem to get any tranprency working. Jan 22, 2024 · Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. Funny thing is, this Dec 16, 2022 · Evening, I’ve given up on UT Live and making my own flight plans. Nov 27, 2024 · P3D v4 Making SCASM (. Load . They have individually been assigned animations and visibilities and they all show up in the hierarchy (as bluured, slow and still) as such Apr 12, 2020 · Due to a users request, I would like to explain how I set my puddles to Brüggen. Questions about making 3D assets can be posted Sep 8, 2021 · Hi Arno, I am making ground poly with native P3d material. MINE DOESN'T. KMZ file; MCX will internally use that placement when it imports / exports that 3D model as scenery If you have P3Dv3. Is there a good guide. 5 scenery object I just a bunch of errors and it fails. BGL. Latest versions and drivers installed. 4 How can I get the light to shine on the airplane just below it? I can't seem to find this in the manual. The files have sizes, not zero, but a little less in file size then the original P3D V4. exe . When I enable PBR textures with Render Mode "Translucent", I seem to get some glitches/see-through opaque faces. pdf format, on how to convert an FSX model into one that supports PBR textures for use in P3Dv4. Feb 23, 2020 · I am converting an X-Plane scenery to P3D V4, When I import a DSF just with cars to MCX and export a BGL from this - the cars are offset in P3D for some reason? If you see the below screenshots, WED shows all of the cars correctly placed in the DSF // but P3D sim this position has been modified and is not correct, appreciate any support! ModelConverterX - Free download as PDF File (. You certainly will find better and more professional done polys with better skills in the net, but this is how it works at my air base ;) Okay. I have mcx installed in my drive D and it does open. The landing light splashes of this model appear fine in FSX SP2. 5 SDK. Everything I tried to get it to work failed so far. 5 MDL to FSX MDL. I posted a month or so ago asking why the taxi/nav/landing lights were turning on - even on static aircraft Dec 24, 2017 · I have finished a new feature for ModelConverterX, so just in time as a big Christmas present to all ModelConverterX users. OnSelectedIndexChanged (EventArgs e) Mar 4, 2021 · Thank you for the response! Ohh I see what you mean with a bit of a learning curve - I will attempt to get my head around WED as I would want to convert several others including KGSO/KPHL/KSDF/KIND for regional hops and cargo hauling haha I appreciate your insight! Feb 7, 2022 · First of all, sorry if this has been done before, I did find some references but I am encountering extra issues. What is the usual work flow when doing this? Do you go back in with MCX and check things in the model Sep 17, 2020 · Hi, I installed the P3DV5 SDK but modelconverterx does not present me with the correct option, only the export from P3D V1. Iloilo International Airport is an airport serving the whole province of Iloilo, Philippines. So basically I take my AI P3Dv4. 5? Take a close look at the error log I sent before with all the errors in it today. 4 and upwards. MDL to . It is nice and clear, but I can hardly tell I am looking through anything. xanim from 3DS Max and everything works except the texturing. Following steps are done in Model Jun 12, 2023 · It opens fine in ADEx and works in P3D V4. Example 25K for V4. To learn how to import the aircraft follow my latest how to Mar 30, 2024 · Besides that P3D v6 also supports exporting vertex colors, so that has also been added to ModelConverterX. Jan 13, 2020 · Dear Arno First, thank you for your great programms and support ! Our system: Win 10 Prof, P3D v3 and v4, Lenovo X1 Extreme with nVidia 1050. 2 Im not sure if it works with it and I dont have any idea how to setup. Here are the steps I am taking - 1. The main formats supported are: SCASM code/API (read) FS2004 and FSX MDL file (read/write) FS2004 and FSX BGL file (read/write) X file (read/write) glTF (read/write) COLLADA and KMZ file (read) Aug 11, 2017 · By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it. g. ) Now after the P3D runs as I want and expected, I found out, that I have lots of scenery objects in FS9 format, which dont show up in the sim. Maybe this can help some of you. If I convert it to an FSX or P3D model, it displays fine in FSX but appears black in P3D (and MCX). Using the shadow-mode in P3Dv4 shows great ground shadows but still bad shadows of the two planes my trees are made of. I dindt find any guide how to setup May 30, 2024 · P3D v4 MCX - DSF TO BGL Coordinate discrepency Hi All, I'm hoping someone has a quick fix for this one, I am converting an X-Plane scenery to P3D V4, When I import a DSF just with cars to MCX and export a BGL from this - the cars are offset in P3D for some reason? If you see the below screenshots, WED shows all of the cars correctly Oct 29, 2025 · This is what I get instead of what options in MCX used to look like. Oct 20, 2017 · Hi Folks, so I am trying to do a simple conversion of some old FS2004 AI models to P3DV4. But when i do earth curve correction, the model start to sink. I have read several Apr 6, 2020 · hello, by looking forum, if it is possible to convert P3d scenery for X palne 11, logically, I suppose the reverse is also possible I would to know how to convert an X-plane11 scenery to use it on P3D4. 5 size. Jan 3, 2020 · Hi folks Just lately I did the swap from FSX to P3D (due to change from WIN7 to WIN10 and the related problems afterwards. 668m) in Earth curve Dec 20, 2021 · Hi Arno! I'm converting an MSFS created GLTF into an MDL. I selected Albedo, Metalness, Normal. I guess you can export using the FSX Gmax gamepack, then get ModelConverterX (from scenerydesign. I was working on updating some Libraries to PBR for P3D 4. Jul 25, 2024 · Why do the error codes say Microsoft Flight Simulator when my simulator is Lockheed Martin Prepar3D V4. (I get tons of warnings but no errors) 2. DAE file (exported from SketchUp_ into MCX using Import. Select P3D v4. I am trying to "convert" P3D v4. I attempted to convert the May 20, 2023 · Hello everyone, I'm trying to convert Samdim Design An26 v3 for P3Dv4 with PBR. Com to enhance your flight simulation experience with detailed and realistic environments. Put Zbias to -1,-2-3 . 5 sceneries (for example Roger Catherall sceneries and other AFCAD's) for use in P3D v5. 3 Normally I dont touch any of the settings and it always worked. Oct 9, 2024 · You'll need to be proficient with the P3D SDK - including bglcomp and the autogen annotator - along with other P3D tools out there like ModelConverterX / SceneryBuilderX as well as image editors like Photoshop. I am using the p3dv4 sdk but if i need to use v3 or fsx sdk. mdl file. On the other hand the fx Aug 3, 2020 · P3D v4 Model Converter X viewport not working faqrul96 3 Aug 2020 blender2fsx modelconverterx p3dv4. Jun 8, 2018 · Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. 4 files is pointed to within the earlier pictures (shp2vec. Debt of gratitude for all. 1 version of (located in the Environment folder). when i try to export aircraft from the sim objects section it says no permission to write in folder. Is there something in Options I need to click on? This never happened to me before. Questions about making 3D assets can be posted Jul 20, 2022 · P3D v4 P3D V4 visibility conditions Hello i to make a simconnect app that set a var in the SIM and in the modeldif. How do I make it transparent in P3D V4? Jun 10, 2013 · Assuming the new version of ModelConverterX can still import FSX models from Gmax's Fsx gamepack,I guess it can output P3D 2. I just finished creating the control tower for the airport and the same thing happens when I try and convert all the jpgs to the power of 2. While this could be done in FSX/P3D, the results are not the same as in FS9. let me know. That is not too bad and could be lived with Aug 15, 2020 · Hey, I was working on SODE Jetways fro my scenery project and I was able to export the . 3. I tried to Dec 22, 2020 · Gents, Attaching two images of the ramp in MCX and P3DV44. AFAIK all the option locations are correct but it only allows Jun 9, 2018 · When I then look at the model in P3d v4, the added landing light shows up very nicely in exactly the place expected, and also illuminates the ground and everything else in its path as expected etc. The Wilco Harrier has the gear always open which looks a little odd. 0c not being installed. Is it possible for me to enlarge the pilot in Model Converter X to fill the May 8, 2024 · Is there a setting whereby I can see placement files in MCX? Sep 9, 2018 · I today had some trouble with ModelConverterX when I tried adding some dynamic lighting to some models. Questions about making 3D assets can be posted Apr 11, 2019 · Hello everyone! I am not an expert in PBR, so I've got some problems. I exported textures form quixel mixer, metalness workflow. 4 Falcon which displays and works perfectly in P3D Import into MCX Export as FSX (using • P3D v4. sca) Ground Polys Work in v4 - Help!! Silly me posted this on Reddit first until someone suggested FSDeveloper. Apr 14, 2023 · I have finished the Spartan Executive that I have created from photos and much information from the real owner/pilot. ModelConverterX is a tool whose primary function is, as the name already implies, to convert models. 4 XtoMDL path specifies the path to the Prepar3D v4. There are literally hundreds of lights so to change one-by-one is really painful. I guess that is the reason why it can't produce a proper . While the normal models are no problem I'm having trouble with the Chinese built Chengdu J-7 models. Jul 2, 2018 · I have an FS9 model with a large area of transparent texture. Apr 27, 2024 · This is a tutorial in . 5 ? which tools I must use to do it ? thanks in advance for your answers, Regards Dec 23, 2017 · Hi guys, first of all Happy Holidays to everybody! Now with the issue I am facing. Oct 12, 2017 · Hi, I am trying to export ramp light model. Please keep in mind that the Object Placement Editor was never made to work with placement only BGL files, it assumes that the object MDL is part of the file as well. Oct 30, 2020 · To save myself a little time I though I would be able to convert my AI Falcon from P3Dv4 back to FSX. C is my main drive, of course, D is my extra drive. Everything appears to be Jun 7, 2019 · Hi, I have converted an aircraft from FS2004 to FSX format and loaded it into P3Dv4. So, after trying May 29, 2022 · Hello, tell me what happened, I wanted to draw a new livery, and the ModelConverterX writes a maximum of 128 are supported per model. You still need to export as P3D v4. I want Nov 28, 2019 · I'm trying to import my aircraft model which has skin and bone animated wing elements (wing flex) into the latest version of ModelConverterX. Export the model in P3D V4 Dec 24, 2017 · I have finished a new feature for ModelConverterX, so just in time as a big Christmas present to all ModelConverterX users. 4 MDL file from ModelConverterX (the MDL format is still called PV44), but you need to use the Prepar3D v6 XtoMDL to be able to use the new options. This happens regardless of whether the "Optimize Reference Point" box is checked or not. It shows all the other aircraft lights OFF, but the newly added light stays ON no matter what. The problem I am having is, no matter what I do the light just stays in the same spot. Am I missing something? Oct 31, 2023 · There is no highlight check box in my Model Converter X Attach Object Editor either V1. 0 objects, but it sure would be nice if we could output v2. I did now P3D v4 and FSX as well (P3D-layering -1, -2, -3 and FSX layering 16,20,24) and FSX looks just perfect and P3D v4 is actually the same. In real, the GR3 has its front gear bay open when the aircraft is standing, but closed while taxiing. For example, a lighting mast. Prior to to this, you need to replace summer/spring textures with winter/fall Aug 3, 2023 · Hi all, being back again to my P3Dv4 RAF Gütersloh scenery after a long time, I stumbled again over some weird issues. Using the same Afcad file and Ground poly coordinates, I am for some reason noticing that in P3D the poly seems to be offset. Should I have installed mcx in documents instead? Nov 8, 2014 · XtoMDL UI is an intuitive application for compiling FSX/P3D model files (. taxi lines and brake skid) worked perfectly using GPW in MCX latest version of 1. Apr 2, 2022 · P3D v4 Option setting I am playing around with this airplane. jpg is not a power of 2, this is required by FS Jul 18, 2020 · P3D v4 Exporting model causes part of aircraft invisible. l60 OR V1. kenne 18 Jul 2020 modelconverterx Sep 26, 2023 · Is there another way to do this without going into registry? I cannot find modelconverterX in file settings in my Win 10. In the current MCX I am not seeing that option and only seeing light. May 10, 2020 · I'm currently converting Mike Pearson's Mig-21 for MAIW. lstMaterials_SelectedIndexChanged (Object sender, EventArgs e) at System. Model part pertaining to that BMP or dds shows up on the model. Sep 15, 2021 · I have been using effects as per tutorial here. I see some dis-formation happening to the models post conversion. In MCX, it works well : But in P3D, the prop texture is not showing properly (left engine Jun 23, 2018 · P3D V4 – Baghdad International Airport-ORBI. The problem came when converting surface polygon which lies on the photo-real ground. And there is one file that P3D SDK don't have - makemdl. org), open it and re-export to P3D. So please have a look at the shot: What you see is a working v4 model which I use for reference to Jan 22, 2019 · P3D v4 Could not find linked animation for object Deleted member 20183 22 Jan 2019 D Jun 21, 2023 · Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. Step 1: Set altitude (10. P3D v4. Questions about making 3D assets can be posted Nov 9, 2018 · Hi, just wonder if it is possible to add shadows to custom made trees which are only visible on ground but not on the trees itselves. (so the orientation is correct) See attached image. I have done a light pole and attach Dynamic light in MCX. Questions about making 3D assets can be posted Jul 6, 2017 · Hi Arno Great program and I have used it for years. As you can see any transparent material behind the bridge glass disappears. I use P3D v4. So my question: Is it a gear issue or a problem with tilt and altimeter? The helicopter should sit more down with its heck in my Dec 11, 2019 · Hey guys, New users are popping up and asking a lot of questions, which is great and very encouraged! However, the information is being convoluted as explanations are being given in random thr May 26, 2018 · Does anyone still have a copy of version 4. It is my old project of VTBS, the file is in Gmax. The others(e. We try to convert our originaly for FS2004 designed models, converted to FSX, to be used in P3D v4. Import the FS2004 model in MCX. 0 of Model converter X? I'm aware that 4. The staircase and Dec 28, 2023 · I have a static plane I want to darken the glass. 4 is shown! I do not Oct 8, 2020 · Use model converter x to convert the mdl files to P3D V4 compatible, it will convert the included textures as well and since you say the guages are xml. AFAIK all the option locations are correct but it only allows Jun 10, 2017 · It's a bit more complicated to use Gmax because there's no gamepack for any current version of P3D. There is an offset between both when seen in P3D4. This scenery is created with Google SketchUp, ModelConverterX, FSEarthTiles, and Airport Design Editor. ModelConverterX FS2004/FSX/P3D/MSFS/X-Plane/FlightGear ModelConverterX is primarily a tool that allows you to convert objects between different formats. 5 bglcomp. This is the first program that I've released publicly, so feedback (and/or reports of any issues) is appreciated! Features Modern WPF user interface Persistent user settings (loaded each time the Sep 15, 2025 · I haven't been getting updates, lately. sorry. Jan 5, 2018 · A problem often reported for ModelConverterX is that XtoMDL throws some kind of error when trying to compile. I got the model in scenery but I couldn't see Nov 5, 2018 · Still at it. Tell me? what to do? This has never happened before. Else there Jun 10, 2013 · Assuming the new version of ModelConverterX can still import FSX models from Gmax's Fsx gamepack,I guess it can output P3D 2. Its an FS9 model supposed converted to fsx. Then save it to p3dv4 mdl. Apr 8, 2019 · Are you stating that the 3D model disappears entirely from the ModelConverterX (aka "MCX") work-space 3D preview ? Or are you stating the 3D model is textured with B+W ' checkerboard ' Material instead of imagery in "MCX" 3D preview ? Dec 1, 2020 · P3D v4 RESOLVED BY ADAPTION - Problem with dark squares at day where spotlights are at night manschy 1 Dec 2020 Jun 21, 2020 · Hi Kevin: AFAIK, Arno's ModelConverterX (aka "MCX") works with- and offers to compile for- all versions of P3D provided that we first install the version-specific SDK: Discover a variety of Prepar3D scenery files on FlightSim. With respect. exe. This image is with the settings in the second attachment. What is not checked in the options or true/false etc. These are often the result of missing dependencies on the system of the end user. Apr 6, 2020 · hello, by looking forum, if it is possible to convert P3d scenery for X palne 11, logically, I suppose the reverse is also possible I would to know how to convert an X-plane11 scenery to use it on P3D4. Itdoes not have anything for me to check so that I can see the location of the added object like it used to. I put FX file to Effects folder in P3dV4. 5 to FSX, but the materials didnt do to well on the switch over. don't know Oct 2, 2018 · In the image above, the foreground object is glass on a bridge to a jetway. In MCX, i did the prop effects (still, slow and blurred) with the original prop texture from Samdim Design for FSX. Oct 8, 2020 · Use model converter x to convert the mdl files to P3D V4 compatible, it will convert the included textures as well and since you say the guages are xml. xml i set the code to show if this var is true well it didn't work , i got some problems but i think i know how to fix them well, i wanted to make something native without custom vars, so i tried to make an obejct Jan 13, 2018 · Hi everyone, I'm on to a project which is converting FS9 GPs to P3D ones. Baghdad International Airport (IATA: BGW, ICAO: ORBI) is Iraq’s largest international airport, located in a suburb about 16 km (9. but i keep getting different issues with model converter x. Jun 24, 2019 · P3D v4 Console Based or scriptable MCX Hello @arno your MCX is really useful when it comes to access some libraries and update them. At first ,I checked "slice Aug 11, 2017 · Hi! Sorry to wake up this old thread but I'm having problems with converting MDL8 models to P3D v4. Every model I tried so far fails when exporting to mdl while creating the x files works without the problem. By the way, I am a total amateur and any modifying I do is purely for Mar 18, 2025 · I'm trying to export a FS2004 scenery library to work in P3D, which I have done many times in the pass, but I have a new PC and trying to get ModelConverterX setup and working. So far Feb 4, 2018 · Hi all, close to mental breakdown, I need help to get any preview for lights or effects in the latest MCX version please. I have been converting several of my old FS9 Models to P3dV4 using the Model Import/Export function in the development ModelConvertX version. Oct 27, 2017 · It was actually P3D v2 because I had the feeling, with P3D v4 it was even worse. see pic and in the ones about true and false. I Oct 20, 2017 · I'm not sure it matters, but I noticed that one of the P3D v3. mdl) with XtoMDL. Kalibo International Airport is an airport serving the general area of Kalibo in the province of Aklan, Philippines. 5, and 20K for FSX in file May 22, 2011 · P3D v4 options look very different now? jyarddog 29 Oct 2025 Replies 2 Views 110 29 Oct 2025 Apr 2, 2018 · Hello, I try to use the ModelconverterX for repainting the A320. Some are not showing up, some appear to be missing bump maps, etc. x or FSX you can also P3D v4 Scenery--Kalibo International Airport (RPVK). It would be nice to get it closed like in reality, but Oct 20, 2017 · Hi Folks, so I am trying to do a simple conversion of some old FS2004 AI models to P3DV4. 4 to P3D V4. Enter proper LAT/LONG (or altitude and heading, depends on how to make your ground polygons). Jan 21, 2020 · MCX has always worked well for me in v3 however I just purchased v4. Then I applied that textures to ground polygon and this is result in Prepar - surface is really ''wet''. Jun 2, 2023 · Mcx is open, open material editor, click on a BMP, navigate to its location, find it and open. In MCX, it works well : But in P3D, the prop texture is not showing properly (left engine Jan 21, 2020 · MCX has always worked well for me in v3 however I just purchased v4. The files generate, but nothing is visible in the simulator. For me the propellers work with Prop0_blurred but the thing is that the landing gear doesn't, the rudder turns into opposite direction which way I'll turn it. ) arranged one above the other. I have switched to P3Dv4 no and after a go at some new airplane repaints i wanted to load it up into ModelConverterX as I always do, I am using the latest version 1. 4. 0. ListView. How can I achieve similar results in the newer platforms? I am reviving an old project that uses this method and I have issues Jul 25, 2024 · I just about one problem fixed that took two days and hours and I designed a hedgerow for an airport in Sketchup 2017 which is now fixed; exported the dae and after it opened perfectly in Model Converter X latest version, it won't export without a ton of errors to P3D V4 bgl. Aug 18, 2024 · Is object placer working in the latest update?yes- It is working. I'm currently working on a scenery for the military airport of Piacenza LIMS I have made all models in SketchUp,exported them as DAE and then placing all thing with MCX The problems starts when I try Dec 18, 2018 · Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. can someone tell me if right or wrong. I followed all steps and suggestions listed here in the forums, but there seems to be a culprit inside my settings I Jun 15, 2020 · Hi Kevin: Arno's ModelConverterX (aka "MCX") can place objects inside the same BGL as the 3D model, provided you edit MCX' default location coordinates. and when i try to use export from desktop i keep getting 15:29 Jun 8, 2018 · Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. Dec 6, 2023 · I have a lamp I made with nice cone from the lamp (only a foot or two from the lamp then a nice warm glow on the ground. 70. 1 is out there but I prefer 4. I'm using the latest version Aug 10, 2021 · I saw a tutorial on dynamic lights creation in which there was an option of spot light in the drop down of the attach point editor - new. Each hint is much appreciated. Since my summer vacation in July I had an idea how I wanted to support the new dynamic lighting feature of Prepar3D v4 and now I have finally implemented it. The lights are static and works fine in MSFS but when I convert it to P3D MDL MCX somehow adds a flash duration of 0,2 seconds. Apr 13, 2019 · Hi Is it possible with MCX to change the normal map stregth? I can not find a setting that alters the map stregth with P3D PBR settings. It all seems to work fine except the landing light splashes do not appear on the tarmac. Nov 1, 2023 · Just wonder if it is possible to change a part of the Wilco Harrier. But I found the problem of flickering. x and . 5 - How to add dynamic lighting to any airport VirtualFlying 227 subscribers Subscribe Aug 19, 2019 · Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. I have isolated and created "x" for each propeller (2) (they are named each as an x file) prop0blurred,slow,still and prop1blurred,slow,still. Convert the . In options, I do have updates checked. ; I am trying to make sure fsx to xtomdl is in options. 5 and compile the xml with P3dv4. pdf), Text File (. How can I darken the glass in MCX? Sep 9, 2018 · 12:26 PM ObjectRenderer Information Loaded texture: C:\Users\steve\AppData\Local\Temp\ModelConverterX\models\untitled\texture. Questions about making 3D assets can be posted Jan 22, 2020 · Howdy all, In FS9, we were able to control the transparency of parts using alpha channels. Then I exported it to be P3Dv4. ModelConverterX. Nov 2, 2023 · P3D v4 - RESOLVED: Ground Poly Layer: Changing arrangements don't show up/work Hi, while arranging the ground poly layers in MCX/FSX work very well, I got massive problems to do the same in MCX/P3Dv4: I created several transparent layers for my ground polygons (dirt, tracks etc. • PreserveGUIDOnExport specifies if the GUID should be preserved when overwriting an Jan 16, 2018 · Finally, thank you Arno, because ModelConverterX is really a great tool! And now, my question about the seasonal ground poly in P3Dv4: with FSX and the GPW in MCX, we can specify the textures used for a GP based on the day of the year, but this option is grayed out for a P3Dv4 GP.